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Evil Characters

Warrior:

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The warrior is the quintessential melee fighter. Armed with a massive dual-handed Berserker Axe
she is nearly unstoppable, and her special weapon, a mystical Hammer, is rumored to make even the earth tremble.

Hight 5'10"
Armor Allowed: Leather, Chain Mail, Plate, Magic

Melee Weapon:
  • Berserker Axe
  • LC Damage: 40
  • Attacks/Sec.: 2
  • RC Damage: 40
  • Attacks/Sec.: 2
Initial Ranged Weapon:
  • Throwing Axe
  • LC Damage: 9
  • Attacks/Sec.: 3
  • RC Damage: 13 (ricochet)
  • Attacks/Sec.: 2
Unique Ranged Weapon:
  • Earthquake Hammer
  • LC Damage: 29 (ricochet)
  • Attacks/Sec.: 4
  • RC Damage: 60 (40-Ft radius)
  • Attacks/Sec.: 1/4
Hints:
  • You are best at melee combat when the game first begins. Your Berserker Axe is well-suited for bash-and-clash attacks.
  • Your basic ranged weapon is less accurate than that of other characters. But what Trowing Axes lack in accuracy, they make up in refire rate. The axes also bounce off the first object they hit, making them useful for combat around corners.
  • A pair of Warriors makes a good team close-quarters combat.
  • Warrior-Archer combinations work well in some combat situations. The Archer can distract your enemy with a ranged weapon while you move in for a melee kill.
  • Your super-weapon is the Earthquake Hammer, one of the few weapons that can bounce upon impact before inflicting damage. The right-click attack triggers a wide-area earthquake that damages opponents even through walls.
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Hereric:

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The Heretic represents a balance between Might and Magic, always using his talents to attempt the destruction of the heroes of Good. With the powers of darkness at his command, he is capable of the stuff that nightmares are make of.

Hight 5'8"
Armor Allowed: Leather, Chain Mail, Magic

Melee Weapon:
  • Hammer
  • LC Damage: 35
  • Attacks/Sec.: 2
  • RC Damage: 35
  • Attacks/Sec.: 2
Initial Ranged Weapon:
  • Claw Rod
  • LC Damage: 11
  • Attacks/Sec.: 3.5
  • RC Damage: 6 x 5 bolts
  • Attacks/Sec.: 2/5
Unique Ranged Weapon:
  • Rod of Souls
  • LC Damage: 25
  • Attacks/Sec.: 4
  • RC Damage: 49 (seeker; 10Ft radius)
  • Attacks/Sec.: 2/5
Hints:
  • You begin the game with decent melee and ranged weapons (the Hammer and Claw Rod, respectively)
  • The Claw Rod's right-click attack works well at close range or in tight spaces, and delivers solid damage.
  • The Claw Rod is a good at confusing opponents at close range or in tight spaces, and delivers solid Damage.
  • You strike a good compromise between melee and ranged abilities. You have better-than-average odds of surviving the early rounds and acquiring better armor and weapons.
  • The Rod of Souls' right-click attack actually tracks enemies (either PC or monster). Don't use it at close range, or it will hurt you too.
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Archer:

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The archer is not suited to melee combat, but only because he doesn't need it. His skill with a Bow rivals the magic of the Sorceress, and those who have faced him in combat would tell you his arrows at times semm possessed by dark sorcery.

Hight 5'10"
Armor Allowed: Leather, Magic

Melee Weapon:
  • Spear
  • LC Damage: 30
  • Attacks/Sec.: 2
  • RC Damage: 30
  • Attacks/Sec.: 2
Initial Ranged Weapon:
  • Bow
  • LC Damage: 13
  • Attacks/Sec.: 3
  • RC Damage: FarSight Zoom
  • Attacks/Sec.: -
Unique Ranged Weapon:
  • Eye Bow
  • LC Damage: 24
  • Attacks/Sec.: 5
  • RC Damage: 49 (Eye; 20-Ft radius)
  • Attacks/Sec.: 1
Hints:
  • Buy Leather Armor at the start to protect yourself against ranged attacks from afar and unexpected melee attacks. Later, you can upgrade.
  • You are one of the two characters with good long-range accuracy, making you more suited for ranged fights than melee.
  • Because arrows are a bit harder to see than knives or magic projectiles, you have a slight advantage when firing from a sniper position. It may take a while for a enemy to figure out were your shots are coming from.
  • Your initial ranged weapon (the Bow) has an advantage over more expensive weapons in certain situations. For instance, you may want to zoom in for more precise targeting from a sniper position, perfectly accomplished with your standard-issue Bow. Some of the other Bows, while more powerful, don't have this capability.
  • As the only character who starts with a zoomable weapon, you should take advantage of your Bow's capability. A well-placed shot to the legs will slow down an enemy; a shot in the arm will reduce you enemy's accuracy. However, beware that zoomed-in view sacrifices peripheral vision.
  • Your super-weapon is the Eye Bow, with a guidable projectile that provides a traveling camera and detonates upon impact. It can be used to attack, or as a scouting device.
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Warlord

ein Bild
The Warlord is a true master of the battlefield, each a one-man army. Wielding a mighty two-handed sword, a Warlord also has access to the best ranged weapons. The death of the warlord mean immediate defeat of his team. (even Warriors becomes male when fighting as the Warlord.)

Hight 6'0"
Speed 8.5
Armor Allowed: Warlord (initial issue)

Hints:
  • You cannot buy anything as a Warlord. (Of course you start with the best sword and ranged weapon available to you, and great armor.)
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